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[Ayuda] Error: Could not open wad file [Solucionado]

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jamesroot

New member
este es mi problema:


** Executing...
** Command: Change Directory
** Parameters: "C:\Archivos de programa\Steam\steamapps\niicoopee\counter-strike"


** Executing...
** Command: D:\MISDOC~1\Juegos\Mapping\hlcsg.exe
** Parameters: "d:\mis documentos\juegos\mapping\awp_warzone"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\MISDOC~1\Juegos\Mapping\hlcsg.exe "d:\mis documentos\juegos\mapping\awp_warzone"
Entering d:\mis documentos\juegos\mapping\awp_warzone.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.97 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.44 seconds)

Warning: Wad file '\mis documentos\juegos\mapping\halflife.wad' not found
Warning: Wad file '\mis documentos\juegos\mapping\zhlt.wad' not found
Warning: Wad file '\mis documentos\juegos\mapping\awp_warzone3.wad' not found
Warning: Wad file '\mis documentos\juegos\mapping\cs_dust.wad' not found
Error: Could not open wad file \mis documentos\juegos\mapping\halflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \mis documentos\juegos\mapping\zhlt.wad
Error: Could not open wad file \mis documentos\juegos\mapping\awp_warzone3.wad
Error: Could not open wad file \mis documentos\juegos\mapping\cs_dust.wad
Using Wadfile: \archivos de programa\steam\steamapps\niicoopee\counter-strike\cstrike_spanish\timecounter.wad
- Warning: Larger than expected texture (348972 bytes): 'STARTCOUNTER2'
- Contains 1 used texture, 4.00 percent of map (17 textures in wad)


----- END hlcsg -----




** Executing...
** Command: D:\MISDOC~1\Juegos\Mapping\hlbsp.exe
** Parameters: "d:\mis documentos\juegos\mapping\awp_warzone"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\MISDOC~1\Juegos\Mapping\hlbsp.exe "d:\mis documentos\juegos\mapping\awp_warzone"
>> There was a problem compiling the map.
>> Check the file d:\mis documentos\juegos\mapping\awp_warzone.log for the cause.

----- END hlbsp -----




** Executing...
** Command: D:\MISDOC~1\Juegos\Mapping\hlvis.exe
** Parameters: "d:\mis documentos\juegos\mapping\awp_warzone"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: D:\MISDOC~1\Juegos\Mapping\hlvis.exe "d:\mis documentos\juegos\mapping\awp_warzone"
>> There was a problem compiling the map.
>> Check the file d:\mis documentos\juegos\mapping\awp_warzone.log for the cause.

----- END hlvis -----




** Executing...
** Command: D:\MISDOC~1\Juegos\Mapping\hlrad.exe
** Parameters: "d:\mis documentos\juegos\mapping\awp_warzone"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\MISDOC~1\Juegos\Mapping\hlrad.exe "d:\mis documentos\juegos\mapping\awp_warzone"
>> There was a problem compiling the map.
>> Check the file d:\mis documentos\juegos\mapping\awp_warzone.log for the cause.

----- END hlrad -----




** Executing...
** Command: Copy File
** Parameters: "d:\mis documentos\juegos\mapping\awp_warzone.bsp" "D:\Mis documentos\Juegos\Mapping\Maps\awp_warzone.bsp"

The command failed. Windows reported the error:
"El sistema no puede hallar el archivo especificado."
 
P

P'erita

Guest
Hola nicoope, mira te recomiendo que primero que nada te bajes el Batch Compiler (Click para ir al post) después que lo bajes tenes que configurarlo te recomiendo este otro Como configurar el Batch (Click para ir al post) y alguna de las cosas que te pide como los Zhlt o Shlt te recomiendo los Zhlt en su ultima versión bajatelos de ACÁ (Click para ir al Post) nico te comento 2 cosas, a la hora de hacer mapas te recomiendo que bajes el CS 1.6 NO STEAM con su respectivo parche 23b y otra de las cosas usa el DISCO "C" por default, los programas estos (son muy viejos y tienen muchos bugs) así que te recomiendo que todo lo tengas en C:/Mapping (Ejemplo) y compiles ahi, al igual que el CS 1.6, al momento de compilar en el Batch compiler pone Wad Auto Detected en CSG, y listo, Si volvés a tener algún problema me avisas.
 
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