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[AYUDA] Excedeed MAX_PORTALS_ON_LEAF [Solucionado]

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razgriz

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hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlcsg.exe"-wadinclude halflife.wad -wadinclude cstrike.wad -wadinclude rober.wad C:\Users\Nico\Desktop\Down\down
Entering C:\Users\Nico\Desktop\Down\down.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[halflife.wad]
[cstrike.wad]
[rober.wad]

1 brushes (totalling 10 sides) discarded from clipping hulls
CreateBrush:
(0.27 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.54 seconds)

Including Wadfile: \program files\valve\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Including Wadfile: \program files\valve\valve\halflife.wad
- Contains 3 used textures, 60.00 percent of map (3116 textures in wad)
Including Wadfile: \program files\valve\cstrike\rober.wad
- Warning: Larger than expected texture (348972 bytes): 'CREDITOS1'
- Warning: Larger than expected texture (348972 bytes): 'CREDITOS2'
- Warning: Larger than expected texture (348972 bytes): 'CREDITOS3'
- Warning: Larger than expected texture (348972 bytes): 'CT'
- Warning: Larger than expected texture (348972 bytes): 'DEATHRUN'
- Warning: Larger than expected texture (348972 bytes): 'FUTBOL'
- Warning: Larger than expected texture (348972 bytes): 'KZ'
- Warning: Larger than expected texture (348972 bytes): 'PAPEL'
- Warning: Larger than expected texture (348972 bytes): 'PIEDRA'
- Warning: Larger than expected texture (348972 bytes): 'PIEDRASPAPELTIJ'
- Warning: Larger than expected texture (348972 bytes): 'PILETA'
- Warning: Larger than expected texture (348972 bytes): 'RING'
- Warning: Larger than expected texture (348972 bytes): 'SURF'
- Warning: Larger than expected texture (348972 bytes): 'TIJERAS'
- Warning: Larger than expected texture (348972 bytes): 'TRAMPOLIN'
- Warning: Larger than expected texture (348972 bytes): 'VERDADEROOFALSO'
- Warning: Larger than expected texture (348972 bytes): 'VESTIDORES'
- Warning: Larger than expected texture (348972 bytes): 'CELDS'
- Warning: Larger than expected texture (348972 bytes): 'CARRERAS1'
- Warning: Larger than expected texture (348972 bytes): 'CARRERAS2'
- Contains 2 used textures, 40.00 percent of map (63 textures in wad)
Using Wadfile: \users\nico\desktop\bb bsps\bb_infection2_btm.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: \users\nico\desktop\bb bsps\bb_lockout_btm.wad
- Contains 0 used textures, 0.00 percent of map (21 textures in wad)

Texture usage is at 0.19 mb (of 4.00 mb MAX)
1.26 seconds elapsed

----- END hlcsg -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlbsp.exe"C:\Users\Nico\Desktop\Down\down

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...6571 (0.34 seconds)
BSP generation successful, writing portal file 'C:\Users\Nico\Desktop\Down\down.prt'
SolidBSP [hull 1] 500...627 (0.04 seconds)
SolidBSP [hull 2] 500...624 (0.05 seconds)
SolidBSP [hull 3] 500...627 (0.04 seconds)
2.98 seconds elapsed

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: "C:\Users\Nico\Desktop\Documentos\Hammer 2.0 1.6\Zhlt\hlvis.exe"-fast C:\Users\Nico\Desktop\Down\down
3095 portalleafs
11314 numportals
Error: Exceeded MAX_PORTALS_ON_LEAF
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


----- END hlvis -----











Pd: no le den pelota a los warnings que después se los voy a remover.
 
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