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hlcsg 3.6 x86 (32b) SSE2 ON (May 2 2009)
Super Half-Life Compilation Tools -- Custom Build.
Based on code modifications by Sean 'Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Raising of limits and improved format done by Silencer.
PHLT_Copy_Brush entity implemented by Protector.
Submit detailed bug reports to [email protected].
----- BEGIN hlcsg -----
Command line: "C:\Documents and Settings\Administrador\Escritorio\ezee\Mapper\VHE\SHLT\HLCSG.exe"-wadinclude burst_bestwads.wad -wadinclude ramassis2.wad -wadinclude ramassis.wad -wadinclude tfc_ramassis.wad -wadinclude vlv_ramassis.wad "C:\Documents and Settings\Administrador\Escritorio\ezee\Mapper\Archivos de mapas\aim_allanamiento2"
Entering C:\Documents and Settings\Administrador\Escritorio\ezee\Mapper\Archivos de mapas\aim_allanamiento2.map
Error: Entity 2 has no visible brushes
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
----- END hlcsg -----
volvi al mapping
me salta eso al compilar nose que onda nunca me lo habia tirado
Gracias.
EDIT: borre los models y clip que tenia (2 autos) y compilo, pero los necesito
Super Half-Life Compilation Tools -- Custom Build.
Based on code modifications by Sean 'Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Raising of limits and improved format done by Silencer.
PHLT_Copy_Brush entity implemented by Protector.
Submit detailed bug reports to [email protected].
----- BEGIN hlcsg -----
Command line: "C:\Documents and Settings\Administrador\Escritorio\ezee\Mapper\VHE\SHLT\HLCSG.exe"-wadinclude burst_bestwads.wad -wadinclude ramassis2.wad -wadinclude ramassis.wad -wadinclude tfc_ramassis.wad -wadinclude vlv_ramassis.wad "C:\Documents and Settings\Administrador\Escritorio\ezee\Mapper\Archivos de mapas\aim_allanamiento2"
Entering C:\Documents and Settings\Administrador\Escritorio\ezee\Mapper\Archivos de mapas\aim_allanamiento2.map
Error: Entity 2 has no visible brushes
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
----- END hlcsg -----
volvi al mapping
me salta eso al compilar nose que onda nunca me lo habia tirado
Gracias.
EDIT: borre los models y clip que tenia (2 autos) y compilo, pero los necesito