• Este proyecto es un proyecto que le tengo mucho amor y cariño por la historia que lleva. Pronto traeré actualizaciones, no los he olvidado! Atte. gAN++

[Problema] Overflowed [SOLUCIONADO]

Estado
Cerrado para nuevas respuestas.

mts666

New member
Bueno es simple, mappeo kz, y es necesario hacer un restart cada ves q se va a intenter un tiempo. El tema es que luego de unos restarts, se sale el map y aparece esto en consola.
SZ_GetSpace: overflow on netchan->message
WARNING: reliable overflow for chaosad
Estoy seguro que es del mapa, xq en la beta 7 no pasaba y en la 8 si.
 
E

Emi

Guest
Si es del map puede ser que sea que estas perdiendo models, sonidos, etc.
El tipico cartelito Missing wav file etc. Fijate de tener todos los archivos.

Pero seguramente es un plugin que tenes o algo del amx te fijastes con amx_off ?
 
P

P'erita

Guest
Osea no es que sepamos sobre el error estamos tirando ideas de que puede ser, solución tiene que haber, y en los logs del server? fijate si los podes conseguir.
 

mts666

New member
aca estan... nose q onda, en un principio crei q era por una montaña que era bastante heavy en cuanto a triangulos, pero la borre y no cambio nada :(

map7
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\Maro\Mapeo\ZHLT\hlcsg.exe d:\maro\mapeo\rmf\map7 -nowadtextures
Entering d:\maro\mapeo\rmf\map7.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(1.67 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(5.20 seconds)

Using Wadfile: \maro\mapeo\wads\halflife.wad
- Contains 4 used textures, 40.00 percent of map (3116 textures in wad)
Using Wadfile: \maro\mapeo\wads\hl2rip.wad
- Contains 4 used textures, 40.00 percent of map (1414 textures in wad)
Using Wadfile: \maro\mapeo\wads\tdk.wad
- Contains 1 used texture, 10.00 percent of map (1821 textures in wad)
Using Wadfile: \maro\mapeo\wads\timecounter.wad
- Contains 0 used textures, 0.00 percent of map (17 textures in wad)
Using Wadfile: \maro\mapeo\wads\basics.wad
- Contains 1 used texture, 10.00 percent of map (8 textures in wad)
Using Wadfile: \maro\mapeo\wads\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)

added 1 additional animating textures.
Texture usage is at 0.30 mb (of 4.00 mb MAX)
7.70 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\Maro\Mapeo\ZHLT\hlbsp.exe d:\maro\mapeo\rmf\map7

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'd:\maro\mapeo\rmf\map7.prt'
19.70 seconds elapsed

----- END hlbsp -----



hlvis v3.0 rel 3.0 Beta 4 (Nov 11 2004)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern at [email protected])

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum `Search Function'.
----- BEGIN hlvis -----
Command line: D:\Maro\Mapeo\ZHLT\hlvis.exe d:\maro\mapeo\rmf\map7 -fast
899 portalleafs
3000 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ on ] [ off ]
full vis [ off ] [ off ]


BasePortalVis:
(0.70 seconds)
average leafs visible: 396
g_visdatasize:58680 compressed from 101587
0.77 seconds elapsed

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\Maro\Mapeo\ZHLT\hlrad.exe d:\maro\mapeo\rmf\map7 -extra

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


[Reading texlights from 'D:\Maro\Mapeo\ZHLT\lights.rad']
[50 texlights parsed from 'D:\Maro\Mapeo\ZHLT\lights.rad']

5162 faces
Create Patches : 35286 base patches
0 opaque faces
415018 square feet [59762592.00 square inches]
47 direct lights

BuildFacelights:
(54.48 seconds)
visibility matrix : 74.2 megs
BuildVisLeafs:
(93.69 seconds)
MakeScales:
(32.88 seconds)
SwapTransfers:
(12.25 seconds)
Transfer Lists : 80405970 : 80.41M transfers
Indices : 28525436 : 27.20M bytes
Data : 321623880 : 306.72M bytes
GatherLight:
(3.47 seconds)
FinalLightFace:
(1.33 seconds)
198.50 seconds elapsed [3m 18s]

----- END hlrad -----

map8
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: D:\Maro\Mapeo\ZHLT\hlcsg.exe d:\maro\mapeo\rmf\map8 -nowadtextures
Entering d:\maro\mapeo\rmf\map8.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(2.08 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(5.77 seconds)

Using Wadfile: \maro\mapeo\wads\halflife.wad
- Contains 4 used textures, 40.00 percent of map (3116 textures in wad)
Using Wadfile: \maro\mapeo\wads\hl2rip.wad
- Contains 4 used textures, 40.00 percent of map (1414 textures in wad)
Using Wadfile: \maro\mapeo\wads\tdk.wad
- Contains 1 used texture, 10.00 percent of map (1821 textures in wad)
Using Wadfile: \maro\mapeo\wads\timecounter.wad
- Contains 0 used textures, 0.00 percent of map (17 textures in wad)
Using Wadfile: \maro\mapeo\wads\basics.wad
- Contains 1 used texture, 10.00 percent of map (8 textures in wad)
Using Wadfile: \maro\mapeo\wads\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)


added 1 additional animating textures.
Texture usage is at 0.30 mb (of 4.00 mb MAX)
8.89 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: D:\Maro\Mapeo\ZHLT\hlbsp.exe d:\maro\mapeo\rmf\map8

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'd:\maro\mapeo\rmf\map8.prt'
22.92 seconds elapsed

----- END hlbsp -----



hlvis v3.0 rel 3.0 Beta 4 (Nov 11 2004)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern at [email protected])

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum `Search Function'.
----- BEGIN hlvis -----
Command line: D:\Maro\Mapeo\ZHLT\hlvis.exe d:\maro\mapeo\rmf\map8 -fast
927 portalleafs
3134 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ on ] [ off ]
full vis [ off ] [ off ]


BasePortalVis:
(0.83 seconds)
average leafs visible: 408
g_visdatasize:61917 compressed from 107532
0.92 seconds elapsed

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: D:\Maro\Mapeo\ZHLT\hlrad.exe d:\maro\mapeo\rmf\map8 -extra

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


[Reading texlights from 'D:\Maro\Mapeo\ZHLT\lights.rad']
[50 texlights parsed from 'D:\Maro\Mapeo\ZHLT\lights.rad']

5490 faces
Create Patches : 36713 base patches
0 opaque faces
424640 square feet [61148164.00 square inches]
51 direct lights

BuildFacelights:
(66.92 seconds)
visibility matrix : 80.3 megs
BuildVisLeafs:
(113.48 seconds)
MakeScales:
(36.97 seconds)
SwapTransfers:
(14.03 seconds)
Transfer Lists : 84726722 : 84.73M transfers
Indices : 30369484 : 28.96M bytes
Data : 338906888 : 323.21M bytes
GatherLight:
(3.73 seconds)
FinalLightFace:
(1.38 seconds)
236.92 seconds elapsed [3m 56s]

----- END hlrad -----

consola
Usage:
Setmaster unavailable, start a server first.
NET Ports: server 27015, client 27005
Server IP address 5.39.90.123:27015

Metamod version 1.19p31 Copyright (c) 2001-2006 Will Day
Patch: Metamod-P (mm-p) v31 Copyright (c) 2004-2007 Jussi Kivilinna
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.


AMX Mod X version 1.8.1.3746 Copyright (c) 2004-2006 AMX Mod X Development Team
AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.
This is free software and you are welcome to redistribute it under
certain conditions; type 'amxx gpl' for details.

L 09/04/2010 - 07:24:18: -------- Mapchange to kz_cg_venice --------
L 09/04/2010 - 07:24:18: [AMXX] Plugin file open error (plugin "ni")
[AMXX] Loaded 1 admin from file
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
L 09/04/2010 - 07:24:19: [admin.amxx] Login: "chaosad<1><STEAM_ID_LAN><>" became an admin (account "loopback") (access "abcdefghijklmnopqrstu") (address "loopback")
This server is running Hook Mod v5 by:
Drunken F00l ([email protected]) - http://www.adminop.net
* Privileges set

BUILD 4554 SERVER (0 CRC)
Server # 1

This server is running Hook Mod v5 by:
Drunken F00l ([email protected]) - http://www.adminop.net
VAC secure mode disabled.
L 09/04/2010 - 07:24:21: [admin.amxx] Login: "chaosad<1><STEAM_ID_LAN><>" became an admin (account "loopback") (access "abcdefghijklmnopqrstu") (address "loopback")
chaosad conectado
Couldn't open file overviews/kz_cg_venice.txt. Using default values for overiew mode.
Couldn't open file overviews/kz_cg_venice.txt. Using default values for overiew mode.
chaosad se une a la fuerza antiterrorista
No se obtienen puntos hasta que ambos equipos tengan jugadores
] changelevel map8
L 09/04/2010 - 07:24:24: -------- Mapchange to map8 --------
L 09/04/2010 - 07:24:24: [AMXX] Plugin file open error (plugin "ni")
[AMXX] Loaded 1 admin from file
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
L 09/04/2010 - 07:24:25: [admin.amxx] Login: "chaosad<1><STEAM_ID_LAN><>" became an admin (account "loopback") (access "abcdefghijklmnopqrstu") (address "loopback")
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
This server is running Hook Mod v5 by:
Drunken F00l ([email protected]) - http://www.adminop.net
* Privileges set

BUILD 4554 SERVER (0 CRC)
Server # 2

This server is running Hook Mod v5 by:
Drunken F00l ([email protected]) - http://www.adminop.net
L 09/04/2010 - 07:24:27: [admin.amxx] Login: "chaosad<1><STEAM_ID_LAN><>" became an admin (account "loopback") (access "abcdefghijklmnopqrstu") (address "loopback")
chaosad conectado
Couldn't open file overviews/map8.txt. Using default values for overiew mode.
Couldn't open file overviews/map8.txt. Using default values for overiew mode.
chaosad se une a la fuerza antiterrorista
No se obtienen puntos hasta que ambos equipos tengan jugadores
Not recording a demo.
recording to demo.dem.
"sv_restartround" changed to "1"
Completed demo
recording to demo.dem.
Completed demo
recording to demo.dem.
"sv_restartround" changed to "0"
La partida va a reiniciarse en 1 SECOND
Completed demo
recording to demo.dem.
"sv_restartround" changed to "1"
Completed demo
recording to demo.dem.
Completed demo
recording to demo.dem.
Completed demo
recording to demo.dem.
Completed demo
recording to demo.dem.
Completed demo
recording to demo.dem.
SZ_GetSpace: overflow on netchan->message
WARNING: reliable overflow for chaosad
chaosad overflowed
Reliable channel overflow


PD: siempre use rmf
 

devita

New member
POr que es producido el Reliable Channel Overflow:

Your internet connection or the server's internet connection is having problems.
Your connection is overloaded, for example running a peer-to-peer filesharing application in the background.
There are other computers on your local network using your internet connection.
The server you are on has its network connection overloaded.
You are running on a wireless connection with a poor or inconsistent signal.
You have a Virus or Trojan or Internet Worm infection that is generating traffic.
You are connected to the internet using a dial-up or other low-speed connection.
You have your rate or cl_updaterate or cl_cmdrate settings too fast for your internet connection.

Basicamente o tienes un virus/troyano, o tu conexion esta mal o tienes cl_updaterate o cl_cmdrate muy altos
 

mts666

New member
con respecto a lo q dijo S34Qu4K3, no es ninguna de esas cosas. los comandos y lo de la coneccion solo afecta a overflowed's generados por servidores de online, los mapas los pruebo en lan. lo del virus tampoco es posible ya que solo pasa con la beta 8 en adelante. igual gracias por la sugerencia y el interes...

http://www.sendspace.com/file/gny3uh
en un principio crei que eran las paredes, las cambie en otra beta y sigue igual

http://www.sendspace.com/file/zyl2vf
aca esta el mapa final por las dudas...
 

mts666

New member
en la actualidad el timer solo sirve para guiarse, ya no se controlan mas los tiempos de ese modo, q raro voy a consultar a mas gente acerca de los restarts
ademas me acabo de dar cuenta q solo me sucede con el comando sv_restartround, si uso sv_restart no pasa nada
 
E

Emi

Guest
Che fuera de todo a pesar de que esta el problema solucionado si queres optimizar te recomiendo usar el SHLT y no esa version muy muy vieja de zhlt que tenes xd.

SHLT


Y te recomiendo que te copes con el foro :(
 
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