* Hide radar and crosshair for zombie
* Remove natives with sounds, playing soudns throught natives dont work
* Remove hitgroup module, didn t work properly with fake damage
* Fix with footsteps sounds
* Added 12 new human classes addons (Male, female) with models and arms
* Added a lot of new sounds for human (Hurt, Death, ect.)
* Humans dont correctly see zombies on map
* Freeze grenade can extinguish molotov or inc, because now it on the smokegrenade base
* Now grenades wont exp if you get infected
* Fix with damagehook initialization
* Fix with inclictor edict unvalid in damage hook
* Tank zombie classes optimized
* Update of sounds.ini ( new sounds for types )
* Added one cvar for silent zombie footsteps
* New fade effect for regeneration and cvars for fade customisation
* Remove natives with sounds, playing soudns throught natives dont work
* Remove hitgroup module, didn t work properly with fake damage
* Fix with footsteps sounds
* Added 12 new human classes addons (Male, female) with models and arms
* Added a lot of new sounds for human (Hurt, Death, ect.)
* Humans dont correctly see zombies on map
* Freeze grenade can extinguish molotov or inc, because now it on the smokegrenade base
* Now grenades wont exp if you get infected
* Fix with damagehook initialization
* Fix with inclictor edict unvalid in damage hook
* Tank zombie classes optimized
* Update of sounds.ini ( new sounds for types )
* Added one cvar for silent zombie footsteps
* New fade effect for regeneration and cvars for fade customisation